I’m glad A Good Day to Die Hard exists. I remember when it
was originally unveiled, some of my friends were upset that the studios were
marking a fifth film out of the classic franchise, but I was ready to abandon
my anti-cash cow snobbery welcome the return of John McClane. Having seen it
this week, that’s no longer the reason I’m happy it’s been made. Instead, I’m
delighted that my brother and I no longer have to argue about which is the
worst film in the series, because it is easily A Good Day to Die Hard.
Whereas Die Hard 4.0 - while not reaching the heights of the
first of third film - successfully managed to transfer the franchise into
modern day territory, this John Moore-directed mess proves to be an utterly
generic bore, not capable of holding your respect, enjoyment, or even attention
past the first half hour.
Having saved his relationship with his daughter, Lucy, New
York Cop John McClane (Bruce Willis) sets his sights on stitching things up
with his son, Jack McClane (Jai Courtney). The young McClane Jr has managed to
get himself in something of a mess over in Russia, and so the aged hero sets
out to pull him out of a plot than involves all the tired clichés that occur
whenever an American sets foot in the motherland. Radioactive weapons dealing?
Check. Chernobyl conspiracy? Check. Ipad that can measure levels of radiation
in any given area? Sure.
Whereas Willis returned to his most famous role with ease in
the last film in the series, here it’s clear that the actor is as uninspired by
the film as the audience. There’s an odd, tired groan to his voice that ruins
any pathetic attempt at the McClane wit which, in turn, is really just
swear-free placeholder ramblings that will undoubtedly be replaced by the real
dialogue come the ‘unrated’ DVD release. Such cuts to ensure a 12A certificate
are rampant throughout – there’s a memorable shot that painfully cuts away just
before McClane spits out blood that’s so awkward it caused me to squirm in my
seat.
All could be forgiven if the film delivered even one
memorable Die Hard-esque action sequence. What we get is an incoherent opening
car chase in which the ‘every man cop’ spins a truck to narrowly dodge RPG fire
before driving a four-by-four over a series of lorries and car roofs while on
the phone to his daughter, a helicopter fight taken right out of any action
game in the last five years and then… another helicopter fight taken right out
of any action game in the last five years. It’s a completely dull affair devoid
of any innovation or semblance of the hardcore reputation that the series has
rightly earned.
It’s crap, basically. But at least you can watch it
thinking, “Man, Die Hard 4 could have been this crap.”

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